A Soldier’s Dream

<Associate Project Manager & Designer, Intern>

A Soldier’s Dream is a PC web game developed for PETAL et al’s online video game education program. It was meant to serve as an example for design principles such as lighting, level placement, asset usage, programming, and more, and was developed using the Unity 3D game engine.

For design-

  • Level Design
  • Narrative
  • User Interface
  • Dialogue
  • Player Locomotion Scripting
  • Player damage/health Scripting
  • Trigger event scripting

For production-

  • Team management
  • Version control
  • Marketing
  • Development video production
  • Workforce/task management

Genre: 3D Action/Adventure Game

Tech: Unity 3D, C#, JavaScript

Company Site: http://www.petaletal.org/

For: PC, Mac

Team Size: 6

Game Design Document: A Soldier’s Dream GDD

shatteredmemoriespic1

 

Portfolio 1

 

 

Portfolio 2

 

 

 

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